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Tales of xillia 2 gameplay
Tales of xillia 2 gameplay











Unfortunately, this bit of world-building doesn't seem to affect anyone other than your character, outside of a few throwaway comments from NPCs. Those with bad credit have limitations placed on their travel, so an early plot point involves accumulating enough cash to make a payment, simply for the sake of moving on to the next town. This problem of Ludger's doesn't only serve to kick the story into motion-it also sets up a system which gates your progress. Due to events at the beginning of Xillia 2, protagonist Ludger Kresnik finds himself several million in debt to the corporation seemingly in control of everything on the planet. This reluctance wouldn't seem so flagrant, of course, if the game's plot wasn't engineered to deliver excessive padding. If it's a Tales battle system, expect to see more numbers than you could possibly count. Instead, it stoops to historic lows, buying time at every opportunity before revealing anything new.

tales of xillia 2 gameplay

If Xillia 2 parceled out its content over the course of 20 hours, it wouldn't feel quite so desperate.

#Tales of xillia 2 gameplay series

Even a huge publisher like Bandai-Namco doesn't have the resources to scrape together an entirely new installment each year, yet the series has become an annual event for its fanbase-an audience who presumably demands each sequel be just as long as the last. Tales of Xillia 2 suffers from this identity crisis.

tales of xillia 2 gameplay

Outliers like Crimson Shroud, Costume Quest, and Child of Light have emerged in recent years to disprove this wrong-headed theory, but still, developers somehow feel obligated to have their RPGs meet this arbitrary criteria, lest they blaspheme an entire genre. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.Įven though games have only grown cheaper and easier to obtain over the passing decades, there still persists a belief that every RPG needs to span at least 50 hours. This article first appeared on USgamer, a partner publication of VG247.











Tales of xillia 2 gameplay